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Wisdom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fan Favorite | #96 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I couldn't tell exactly what I was supposed to do. I leveled myself up to 99 after talking to and interacting with everyone and everything, then faced the boss. I won and got a game over. Losing the fight made me try again, but only with one HP, causing it to be a forever loop of lose. I couldn't understand the point to the game, and there was no story or introduction, just a lot of pep talks.
Suggestion: Make sure the player knows what is expected of them and give the game a proper ending.
Extremely short game. You can talk to the piano guy infinitely, but it messes up his appearance each time.
You lose the game when you beat the boss. Ummm... what?
The advice given felt wordy rather than helpful to me.
Seems weird that you start in some secret room then enter your own home... through a fire? Then you end up in some weird place?
It really felt like the advice would have been better given through a longer story or have been given through some other medium.
This game seems to be a personal one. The protagonist is (You) and what I assume is the final boss is your negativity. The secondary characters give you advice to aid you on your journey.
Nice little collection of quotes, however, it feels weird that you get a Game Over when you defeat the final boss, It makes it seem like you've failed.