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A jam submission

Dungeon Magic Lesson Golem ControlView game page

[Prototype Game]
Submitted by Rizky2706 — 3 days, 14 hours before the deadline
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Dungeon Magic Lesson Golem Control's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.4004.400
Gameplay#24.2004.200
Theme#33.6003.600
Overall#33.6003.600
Presentation#43.2003.200
Story#52.6002.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Academy of Magic in your game?
By telling a story about learning remote controlled magic to move golems in the dungeon.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Option : 1-Student or Teacher
I implemented it by presenting a teacher character named Dorothy who provides an explanation at the beginning.

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Comments

Submitted(+1)

Really cute!


It took a little time on the second level to get a firm grip on the lag between the movement and the step off, but once I got familiar, the game really flowed for me.


The music is really nice to listen to while getting through the puzzles. 


I think this game has a lot of promise and potential to shine as an indy puzzle game or a mini game in a larger game.

The use of pictures also made for a more engaging play through too!

Submitted(+1)

This is interesting. At first I thought that controlling a sprite this way was going to get old pretty fast, but it didn't. Instead, I got used to it. It's a pretty counterintuitive concept for a puzzle game that strangely works.