Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The DepriverView game page

My first rpgmaker project
Submitted by Idmongod — 8 minutes, 38 seconds before the deadline
Rated by 9 people so far
Add to collection

Play game

The Depriver's itch.io page

Rate this game

Sign up with an itch.io account to rate and leave comments.

How did you choose to implement the Theme: Emperor's Tyranny in your game?
Fighting an Evil Empire

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Evil Empire and Prison break

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Hello fellow game jammer - here are my impressions having played The Depriver.

The game seems nice and stable, I didn't encounter any bugs so from a technical standpoint it's pretty solid. The game starts very slowly, there seems to be a lot of generic fetch quests, the plot a little barebones and it was only until I got to THAT tower (to avoid spoilers) that I really started to pick up interest revolving around your main character. As for the characters themselves, as I say I liked the dynamic change with the MC once we reached the tower and Kena I like because I have a preference for amazon women so I magnetized instantly to her.

Some of the design choices however didn't quite resonate with me. The first ruined town and then the next city were nicely put together and detailed, but the dungeons are extremely basic and the forest looked like it was made with the MZ generate dungeon feature, since it presented as massive rooms with tree lined walls and nothing in them. Also, the enemies look like they were just plucked from the starter MZ stock that fills the database. If you were under time constraints (like most of us are) then I can forgive these to a degree if you wanted to focus more on plot development etc but to some people this will come across as lazy. It may be better to use a sample map rather than generate dungeon if you want to make a dungeon but are under time pressure, since it details the map for you rather than having something that looks like a backrooms simulator for your dungeon.

I read in GothicMelodies review your reply that it was your first try so I want to congratulate you on a decent effort for your first go. What I did like was here is even though things were basic and needed fleshing out, it flowed nicely from point to point, there was nothing to frustrate the player in terms of moving along at a nice pace and the momentum builds up nicely from a slightly slow start.

Keep working at it, I would also like to echo what GothicMelodies says in that it has some potential but I also believe you can make this project live up to it's full potential or even improve your executions for your next project. Whatever you decide to do I wish you all the best. I thank you for making this game, I had fun with it.

Developer(+1)

thank you for taking the time to check the game. I will work on the dungeons since you are right now that I think about it, they are really bare bones haha. I really wanted to join the jam so I made the game in a few weeks time so I can see what people thought about the game and how to improve. I'm checking the other games for now to see how to improve too. I was really confused using rpgmaker at first but I followed youtube guides to make it easier and I love it. thanks again for your remarks!

Submitted(+1)

I can see some potential with the writing but there def needs to be some musical variety with the varied amount of locations! I'd also recommend healing the party after major encounters that cause a transfer event so they aren't put at a disadvantage (unless that's the intention).
I felt lost at times with the overworld map since locations are only accessible when needed and there's not much of a clear indicator of when that is. I'd keep working on map design but you can do it if you choose ^^

Developer(+1)

thank you for the feedback. its my first time and I will try to learn new things to fix these problems like maybe adding like an objective list if its possible

Submitted

I think you can do it! I wish you the best of luck with your idea and project.