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Conflict on Mars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Balance - Does this game feel fair? | #3 | 3.000 | 3.000 |
Gameplay - Is this game fun to play? | #3 | 3.000 | 3.000 |
RTSness - Nostalgia and strategic depth. | #4 | 3.250 | 3.250 |
Overall | #5 | 3.000 | 3.000 |
Graphics - Is this game good to look at? | #6 | 2.750 | 2.750 |
Originality - All custom hand made assets and fresh ideas? | #7 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice submission! your thumbnail does not do your work any justice!
Reminds me a bit of the earlier levels of C&C Nod campaign
Seem to tick all the boxes (Place buildings, Construct units, Obtain resources, Fight enemy and Win condition)
Definitely captured the nostalgic RTS vibes for me! The mismatch in rendering perspective for the sprites vs. the terrain was a bit dizzying, but aside that everything felt nice and intuitive. Fog engine was *chef's kiss*. Selection and motion control worked as expected. Some low-hanging fruit for improving here is:
1. Faster map scroll speed (maybe)
2. Faster bullets (and fixing the ones that spin like crazy sometimes haha)