not really sure what i was doing but it was fun! i liked how the sound layered on top of itself and made it feel alive when you had a lot of planets in orbit. also it was funny making a planet larger than the sun!
I really like the concept of this, but I feel like this is more of a simulation than a game. Even so, It freaking rocks dude. I could sit here for hours just trying to get different orbits to stabilize.
I've played this twice now, and it sounds like a nifty concept, but I feel like I might be missing something. I've been clicking on the grid in the upper right corner sort of like it's a slot machine, with no idea what it does, or what it means. Then when the score gets calculated, I just have no idea how that relates to what I did.
Ok, after reading the other comments, I finally made some sense of it. I think I might have figured it out sooner if the little dot where a carrot or arrow. I wasn't getting that it was trying to show me the heading of the planets I was placing; I kept thinking I needed to either click inside the graph, or on the red dot itself.
Come to think of it, having the cursor appear as a carrot or arrow, and just moving that around in space might alleviate the need for the little graph, entirely- and keep silly people like me from chasing the red dot around. :D
It was much more fun now that I get the gist of it. :)
cheers for the feedback bro, i will see what i can do, on the original build it was tied to the cursor but i wanted to make the game more accessable to mobile so i moved it to the top corner, Ill make some better UI for it so its easier to understand and maybe a little controlls menu or tutorial on the main menu so people dont get as stuck. thank you
Holy crap I spent way too much time playing this. I eventually made a decent sized planet that actually had a small moon perfectly orbiting around it for probably like 50+ orbits around the sun. It was beautiful to watch. I don't know how this is related to the theme, but easily 5-stars for gameplay and how much I enjoyed it. I'm going to be following this!
Really liked this one, pretty polished for a two-day build and a really neat idea. My only complaint is that it was really hard- most of my planets immediately crashed into the sun. But other than that I really enjoyed it!
Yeah, I was confused at first too until I realized that at the top right, that's basically telling you which direction the planet is gonna shoot off from your mouse from. Once you get that figured out, you can really start having fun with this one!
Comments
not really sure what i was doing but it was fun! i liked how the sound layered on top of itself and made it feel alive when you had a lot of planets in orbit. also it was funny making a planet larger than the sun!
I really like the concept of this, but I feel like this is more of a simulation than a game. Even so, It freaking rocks dude. I could sit here for hours just trying to get different orbits to stabilize.
I loved it, i spent a lot of time playing it, well done
I've played this twice now, and it sounds like a nifty concept, but I feel like I might be missing something.
I've been clicking on the grid in the upper right corner sort of like it's a slot machine, with no idea what it does, or what it means.
Then when the score gets calculated, I just have no idea how that relates to what I did.
Ok, after reading the other comments, I finally made some sense of it. I think I might have figured it out sooner if the little dot where a carrot or arrow. I wasn't getting that it was trying to show me the heading of the planets I was placing; I kept thinking I needed to either click inside the graph, or on the red dot itself.
Come to think of it, having the cursor appear as a carrot or arrow, and just moving that around in space might alleviate the need for the little graph, entirely- and keep silly people like me from chasing the red dot around. :D
It was much more fun now that I get the gist of it. :)
cheers for the feedback bro, i will see what i can do, on the original build it was tied to the cursor but i wanted to make the game more accessable to mobile so i moved it to the top corner, Ill make some better UI for it so its easier to understand and maybe a little controlls menu or tutorial on the main menu so people dont get as stuck. thank you
Holy crap I spent way too much time playing this. I eventually made a decent sized planet that actually had a small moon perfectly orbiting around it for probably like 50+ orbits around the sun. It was beautiful to watch. I don't know how this is related to the theme, but easily 5-stars for gameplay and how much I enjoyed it. I'm going to be following this!
It is an amazing cool game and it is nice to see that you updated the graphics and also reduced the spam-clicking bug. Good Luck for your game.
Really nice visual chill game. Good luck!
Really love the physics here! Great job!
nice visual.
Nice, For some reason this simple game kept me playing for 10 minutes somehow with me trying to get a huge planet
Really liked this one, pretty polished for a two-day build and a really neat idea. My only complaint is that it was really hard- most of my planets immediately crashed into the sun. But other than that I really enjoyed it!
Yeah, I was confused at first too until I realized that at the top right, that's basically telling you which direction the planet is gonna shoot off from your mouse from. Once you get that figured out, you can really start having fun with this one!