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Residential Parking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #16 | 3.354 | 3.526 |
Modifier | #19 | 3.454 | 3.632 |
Overall | #21 | 3.004 | 3.158 |
Overall Good | #23 | 2.753 | 2.895 |
Graphics | #26 | 3.104 | 3.263 |
Gameplay | #30 | 2.503 | 2.632 |
Overall Bad | #34 | 2.854 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
The only tool you have to find your car is the "Unlock" button on your key
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Comments
Great little game! Really good effort considering it was made in the first 48 hours of the exam. I liked the atmosphere and sound, and it was well worth the minute or so it takes to play. Well done!
This one was short but sweet, I liked the spooky atmosphere and frankly I always felt that a good horror game could be made of walking around city streets at night. And while this didn't really scare me I do like it as a satire of horror games. The cop car was funny, and while it was neat how the location would change and how you had to rely on sound to navigate, this game doesn't feel like "so bad its good" material.
Don't get me wrong its both better and funnier than a lot of horror games and horror spoofs I've seen, but it still didn't get more than a couple chuckles out of me sadly.
Too spooky for me. Kept playing for the lore.
Really cool little game, had some fun with it! I was way too invested in that intense story!
Amazing! Great idea executed well.
I didnt really get the horror side of this game, but the idea of using sound as the main mechanic in the game was cool.
Simple but interesting mechanically. It's not often that I see sound used as a game mechanic, so it was kind of refreshing. The combination of fancy lighting with cartoony lowpoly models works perfectly for SBIG Jam.
Definitely found it more funny than terrifying, I think "satire of a horror game" is a good assessment of it.
Length wise it's short but gets the point across; it's a solid joke but a simple one and it's good that it doesn't overstay its welcome. I did not replay the game to see if the location changes; it would be neat if it did but I don't think many player will be playing it over and over again.
The file size is ridiculously large and it runs like absolute garbage on my machine, which unfortunately kind of falls on the side of "so bad" rather than "so bad it's good" in my mind. I think it would be better if it was more accessible, even if that means cutting back on some of the effects.
As much as I like the idea of looking for a car only by listening for it, it took me a while to understand LMB does anything - the hand doesn’t animate at all and I had my headphones fairly low so the car audio wasn’t audible.
But yeah, it was short but funny, felt like a satire of horror games in a way. The patrol car pulling robotic 90 degree turns made snicker a bit, and the ending gag is weirdly adorable.