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Autofire Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #9 | 3.432 | 3.600 |
Fun/Design | #14 | 3.337 | 3.500 |
Overall | #16 | 3.223 | 3.380 |
Music/Sound | #17 | 3.146 | 3.300 |
Graphics/Animation | #20 | 3.146 | 3.300 |
Theme/Limitation | #22 | 3.051 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
graphics, sound effects, music
Would you consider your team Professionals, Hobbyists, or New?
intermediate
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Comments
Creative way (but maybe a little frustrating :P) of making a twin-stick shooter with one stick! The game is very well polished and fun.
Cool game!
The only comment I have is about one particular background music that doesn't fit in the theme(in my opinion). It appears to be randomly selected at the start of the level so I have trouble explaining which one it is though :/
Apart from that, love the possibility to choose the ship, upgrades are feeling very satisfying and good job with the bosses!
Good Game! The boss fights were good. Good job.