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Score Arena 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #81 | 1.664 | 3.000 |
Gameplay | #84 | 1.664 | 3.000 |
Sound | #85 | 1.387 | 2.500 |
Overall | #87 | 1.525 | 2.750 |
Aesthetics | #89 | 1.387 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There are a lot of mechanics in this game but for me they don't really form a whole picture. Probably the level design which I feel would be better off linear rather than open and force players to use all those machanics. But nevertheless the game looks and plays great!
yeah I spent too much time making the systems and only did the level design in like 4 hours after the tutorial was done. The goal was to create an open area arena where you could shmove around and use all the mechanics organically but I was rushed in the design so its pretty random.
My game is stuck on the "enter name" form at the start
As someone else has reviewed the game and there is multiple versions for different OS i assume the problem is the windows version
enter a name less than 6 characters. I forgot to put that restriction in the enter name window. I'll change that now
People are sleeping on this one, the platforming controls are super tight. I like the big open level, and the accumulation of power ups is really cool. A few things though; the sensitivity/move speed feels a bit too much, there doesn't seem to be many opportunities to use the wall run, and I'd like a little more feedback when I perform actions like shooting enemies/getting hit/picking up items. Awesome game.