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Meteor Slasher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #25 | 3.300 | 3.300 |
Sound | #33 | 2.900 | 2.900 |
Overall | #35 | 3.000 | 3.000 |
Theme | #40 | 3.200 | 3.200 |
Gameplay | #41 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the bold graphics, but, as others have said, there's not quite enough 'field of play'. If it were only the lighter, three-hit asteroids, I could be getting along with it, but the darker ones - especially as they can turn up at any time from the beginning - make the game much too hard imo. I think a shorter cannon cool-off would work better, maybe with an overheating mechanic added?
I really like the item unlock system, that was a nice touch. I think the rubble mechanic is a bit fickle and I lost more from unexpectedly getting hit by it than I did from anything else. The sound effects and overall gameplay were overall good. Nice job!
I really like the item unlock system, that was a nice touch. I think the rubble mechanic is a bit fickle and I lost more from unexpectedly getting hit by it than I did from anything else. The sound effects and overall gameplay were overall good. Nice job!
Good idea, nice music. Screen feels little small though.
With a bit more polish this game would be very fun!
A good, proven idea, but because of too little game space, all this becomes completely unplayable
Yes, it is. When I build game not in developer build, my game is not downloading. :(
Really cool game! By the way, the debug panel that comes up in the bottom left is there because I think you might have built the project as a developer build. When you build the project make sure to uncheck developer build in the settings :)