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Almost done with the Project but couldn't upload. Awesome framework

A topic by ssvishal1990 created Dec 19, 2022 Views: 190 Replies: 2
Viewing posts 1 to 3
(1 edit)

So, I almost finished my game. 
Tested with stage view, everything was working. 
Now time to update to live environment. 
API key in Lootlocker SDK updated with live key-> Checked
For liveKey guest sessions enabled -> Checked
For live env created a new leaderboard and updated leader ID everywhere with live leaderboardID -> Checked

Expectation : Similar to stage view work. 
Actual : 

Could not start session

UnityEngine.Debug:Log (object)

Server Response: POST v2/session/guest completed in 0.3333 secs.

Response: {

    "success": false,

    "error": "Game not found",

    "error_id": "NjNhMGMyZDY0Yzc2NA"

}

Information available online to debug this none. 


Well fault lies with me as well. Could've just used something else. 
But still feels terribly bad. To work in a new kind of project only to be screwed by something you're not used to. GG

same problem with unity,had to rebuild the project without any compression … then while uploading the game to the jam it got cancelled by scorespace,ran out of time🥲

now i have an empty link cause of a problem from unity😭