So, I almost finished my game.
Tested with stage view, everything was working.
Now time to update to live environment.
API key in Lootlocker SDK updated with live key-> Checked
For liveKey guest sessions enabled -> Checked
For live env created a new leaderboard and updated leader ID everywhere with live leaderboardID -> Checked
Expectation : Similar to stage view work.
Actual :
Could not start session
UnityEngine.Debug:Log (object)
Server Response: POST v2/session/guest completed in 0.3333 secs.
Response: {
"success": false,
"error": "Game not found",
"error_id": "NjNhMGMyZDY0Yzc2NA"
}
Information available online to debug this none.
Well fault lies with me as well. Could've just used something else.
But still feels terribly bad. To work in a new kind of project only to be screwed by something you're not used to. GG