it's a fun game and really well-polished for the game jam. I liked the attention to detail. everything seems finished.
Play game
Off The Edge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Streamer's Choice | #1 | n/a | n/a |
Gameplay | #2 | 4.000 | 4.000 |
Sound | #2 | 3.800 | 3.800 |
Overall | #5 | 3.867 | 3.867 |
Aesthetics | #9 | 3.867 | 3.867 |
Theme | #14 | 3.800 | 3.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool game! I think the primary task of pushing boxes into the water while being attacked was pretty well balanced. I also think you had a pretty good spread of upgrades to choose from, and I felt like I was making meaningful decisions (chonker + shotgun build, let's go).
The post processing and light vfx when shots were fired or when I got damaged were nice touches that helped sell the impact of the important moments.
However... on 3 different playthroughs I couldn't continue onto the next island because pressing space wouldn't let me get in the boat. So I gotta leave my high score at 12. Sort of a critical bug I would love to see fixed because the box pushing/managing enemies gameplay was cool. A sort of emergent strategy I used for the later islands was to get the enemies to push the box for me by putting the box between them and myself, that was a cool moment :)
The game is so cool! I really like the different cats with each unique abilities that you can choose from! The sound and visuals are really nice too! 📦📦📦
A beautifully simple visual. Love the idea of the crates and how the enemies push you away to get in the way!
Most Polished Game Yet!! 🐈
Things I enjoyed ✔️
- UI design is very well done!
- Character Selection
- Leaderboard System
- Pushing boxes into the sea mechanics.
Things I would like to possibly see with your title. 🤷♂️
- Honestly I cant see anything to improve!
Overall 📓
The art style is amazing, you should be very proud how this game turned out! I had so much fun playing it, and could definitely see this game going for money!
I am incredibly impressed with how polished this game looks and feels. The tutorial/main menu area has a production level presentation.
Things I think your game excels at:
- Presentation (seriously)
- Game feel
- Level design
- Sound design
The gameplay loop for me reminded me of playing COD Zombies, as I was constantly leading the enemies away from the boxes so I'd have time to push them. I had a lot of fun trying to find new paths to take to more effectively train the enemies and that added an extra depth that really brings the game to a whole new level.
The only other feedback I can think of is that on level one I feel like there were too many enemies. It certainly wasn't too hard, but given that your game has multiple levels it felt like it was stepping just a little too into the deep end too early, which also might not necessarily be a bad thing since that's what gave it that COD Zombies feel that I experience. I also played using the revolver which could have been a bad choice on my part.
Seriously good job. This is one of those games that gives me the "wow I wish I made this" feel.
This game was really fun and i enjoyed the roguelike elements!!! Played at https://twitch.tv/hedge_in
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