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Hunumano

90
Posts
1
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A member registered Feb 15, 2015 · View creator page →

Creator of

Recent community posts

wow thank u !!

Originally the white cat (Emilio) would have the ability to use explosives, but due to time I couldn't implement it, so I left him as a political prisoner hahahaha

I've been playing it for a long time, it's engaging, good job

It's too cute!

the whole game is very good! too difficult for my taste, but I loved everything else

good 3d models! With a little more polish it would be a good game, I loved that the weapons were disposable

very good concept, it lags me when playing it and made me lose, but surely with more time you can fix that problem :P

good game, I like that when asteroids collide they sometimes give you extra things, they keep the game very fresh

good game, I like that when asteroids collide they sometimes give you extra things, they keep the game very fresh

It's a fabulous game! I loved the mechanic of having a drone and it shooting, not the character, it makes the game feel fresh. It is very difficult to complete, but it can be adjusted

i shoot the cat too :c

nice game! i love the mechanics

nice game bro, I protected the yarn very well haha

Thank u! Due to the short time I had to develop the game I couldn't do more graphic effects or details that I would have liked :(, plus,  I changed from Unity to Godot (the best change I have ever made in my life hahaha)

awesome game!

awesome game!

It really is a very good game, it has a lot of potential and is entertaining, I loved it !

thank you very much for your words! I really feel very happy that you enjoyed it a lot, I always say the same for all the games I have made for jams, but I would like to be able to continue developing it haha, thank you!

thank u!

Oooooh this is an awesome surprise!! thank u very much!! 😮😮😮

a very good game, it took me a bit to understand the main mechanics but when you understand it it is a very gratifying sensation, just like the sound of the boops when you move, here is your prize haha

a very good game, it took me a bit to understand the main mechanics but when you understand it it is a very gratifying sensation, just like the sound of the boops when you move, here is your prize haha

The truth is that I don't like foddian games hahaha but I'm participating in jams to improve my game developer skills. Thank you very much for your comment, now I will go to give you the prize that I owe you

an awesome game!!! love it !!

very good game !

If someone manages to do it in less than 100 seconds, I will give them some prize 👑

Would you like me to continue developing this game? There are several improvements that have been mentioned to me, such as a speedometer or the possibility of playing on smartphones, however, since I have a job, I don't usually spend a lot of time developing video games.

Please consider subscribing to the game, I'll take it as "we want you to continue development, we are your fans, we love you" hahaha

Thank u nacho, I spent a lot of time getting character movement to feel right 🥹

thank you so much! I thought about the speedometer and the indicator but I didn't have enough time, however if I continue development, it will go yes or yes as an improvement.

How gratifying it is to read that the level design is well done, I spent a lot of time thinking about it so that the mechanics could be explored 100% in a level that is not very large due to the limitation regarding the time to design it.

thank u!

It's my fault, I didn't have time to put an explanation in the game to understand it better or, a speedometer as other people have already mentioned. I'm glad you liked the game, thank you very much for playing it!

Thank you very much for your comment. I am aware of the platforming problem (I use unity engine) and I spent all Sunday trying to fix it, but I needed to finish the game and finally I did not find the problem, in fact if I make the speed of the platforms faster, everything becomes weird haha.

I tried to set the platform as a parent so that it would move in the same frame but I had problems with deformations in the scale and finally I left the problem as it was, thank you very much anyway for helping me to see what the error is, I will definitely do it i will repair

thank you so much! I had planned to do something that would indicate when the player reached the maximum speed at which the spikes are activated, however, time was not enough for me to do it. I also thought to do something to teach to the player to the first mechanics (I tried to do that in the first part of the level) but I was missing something more graphic, again, because of time. Thank you very much for your comment, if I continue developing the game, I will take into consideration the speedometer :D

thanks a lot! I have improved my graphics skills since the last game haha, I am very excited to be told that it is ok

https://www.heavehogame.com/

that's the game ahahaha. I think its one of the best games in the enterily world.

the sound is amazing, the song also reminds me of a song by chilean group "Los Jaivas" called "Mambo De Machaguay" haha

very good game, it took me a bit to understand that I needed to get speed to be able to go faster in the circles and I couldn't get past the second one, but that's how foddian games are haha

It reminds me of the flash games I used to play when I was little kid haha, very good game!

It reminds me of the flash games I used to play when I was little kid haha, very good game!

the sound of losing really broke my soul hahaha, nice game!

the sound of losing really broke my soul hahaha, nice game!