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CyberDeck Industries's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #26 | 2.927 | 3.182 |
Aesthetics | #38 | 2.760 | 3.000 |
Overall | #42 | 2.592 | 2.818 |
Theme | #49 | 2.676 | 2.909 |
Gameplay | #55 | 2.007 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also had a bit hard time figuring out how to play, could use some kind of tutorial. The effect on selected tower was quite intense, almost as intense as the doc's jawline!
I very much like the color scheme and music.
I'm not sure if I fully understood on how to play the game, it seems like an interesting take on the theme. Visuals were good. I liked the sounds too, it complemented the visual. Maybe a bit more of an explanation on what exactly needs to be done would be nice as the goal seemed a bit vague. Overall, a very good attempt :)
Its very unclear how this game is meant to be played! some instructions would be helpful. I did sumbit a high score though nothig came up on the leaderboard. I understood that I had to keep making towers and keep them balanced so they didn't freeze, but that's all I was able to understand from a blind playthough. Your web build does work otherwise but all the UI is not scaled so I can't see the whole screen. This game could certainly use a little more work and explination.
I agree with all of this. It's unclear what triggers the available actions or how to use the character's specials. The theme is good though.
I don't understand what to do
Same.