This is a decent start for a more fleshed-out title. I played it for a little bit and thought I’d give my initial thoughts from my session:
Good:
- A nice premise and art style.
- Controls were responsive..
- No game breaking bugs that I could spot gameplay-wise which is really good xD
Could be improved in the future to make it even better:
- Z-clipping on some of the tree roots was noticeable, just need moving around a little.
- Snapping for the background was not quite accurate, with either the model not snapped or the texture not seamless. The gap is notable though.
- Rocks in the environment on the water section was a little confusing, I initially though I could land on it and be safe. Found out the hard way that I wasn’t.
- Sound audio goes a long way to making the game more engaging.
- The jump felt a little floaty as if I had a little low gravity
- Vines killing all my velocity was a little off-putting. The snapping was manageable, but it would be good to have some velocity on the vine when I jump to it. It felt like it was stopping me each time I got to it.
- E for vine attach isn’t the best UX for input. I felt W would’ve worked better as my finger naturally hovered over that.
- Snakes floating off the edge of platforms was a little weird visually.
- The camera angle showing a little more ahead of the player would be a nice UX improvement.
- A little animation here and there would add a nice amount of polish.
Still a very good start. Keep it up :)
J,