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Decay Dungeons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 3.929 | 3.929 |
Gameplay | #5 | 3.429 | 3.429 |
Overall | #8 | 3.179 | 3.179 |
Aesthetics | #9 | 3.143 | 3.143 |
Sound | #16 | 2.214 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute idea and great execution! Here's a link to my playthrough... https://www.twitch.tv/videos/1516159028?t=00h12m35s
Nice concept, easy to pickup! I would like to see a bit more variety maybe, with like special moves, or different enemies.
Congrats for your entry!
PS: Put you HUD in a CanvaLayer to avoid making it move with the camera
Really cool idea , controls feel simple enough to pick up straight away but still feels difficult enough for it to be fun
My kinda game!
Fun little game, would have liked to see more enemies but great game! Also not being able to run to the same place was a great idea that makes the game tricky to master. But great use of the theme and gameplay!
I like how you made minecraft's TNT run but in 2D, it's not something I usually see, a very nice and original idea. I rated your game, can you be so kind to play and rate my game too?
Tbh, i dont know what in the world is even Minecraft tnt run, but thanks, and dw, ill rate your game.
This is slick. My little guy never stopped moving. Felt good dashing right past a ghost and sending him into the river styx. clever mechanic that makes for easy controls while still providing some challenge. ended my last run by accidentally doubling back on styx water. will def come back for this one.
Original idea, it look like snake mecanics where you can't circle without loosing
Cool gameplay and love the tippy taps!
Dude, this game is so polished that it gives me anxiety that my game won't stand a chance in front of it.