Really impressive to be able to do all of that in a 48 hour jam! Great submission
Extroias
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Good game, but I felt like the dice mechanic didn't do enough so you could basically ignore it and play the game anyways, especially with the amount of hp you have. Also spam clicking to fire is really annoying. But the voice acting was really funny and the visuals were pretty good. Overall a great game.
Incredible concept, and I loved the fact that pieces moved like chess pieces(would have loved if the pawn to promote into a queen after reaching a wall). But turns take too long, and the dice sides really shouldn't be rng as it doesn't allow for strategies a lot of the time I was just relloling the dice to get ANY attack, so it made it really frustrating. Other than that great game! And the aesthetic is also amazing.
The visuals and sounds are on point, the gameplay is also very creative but not knowing what enemies are going to do makes it so you kind of win on luck. Also it's definetily lacking a cancel button since taking a card just to test the distance of something then being locked on that action is really annoying. But still it's a pretty fun and creative game! The shop was also a great idea giving the player more control of the RNG.
The music and art style are awesome! The idea is interesting too, but I feel the enemies do to much damage as you don't regenerate nearly enough mana or hp to compensate, also going through the gaps was really hard sometimes I would bump into the gap 5 times before making it. Other than that great game! And it's impressive that you managed to make an rpg with dialogue in a two day jam!
Interesting concept, and a very nice game. The feedback is a bit confusing as there's no clear indication of who's turn it is specially since you can spam the buttons(and get exploded with sound effects lol). Also when working with pixel art it's best to use a pixel perfect camera as the different sized pixels make things look off, or blurry if you resize it. But very nice submission!
Amazing entry, the different art styles for the game and "real life" really sold it for me. Also I loved having to multitask "real life" and the game, felt like I was playing a kind of FNAF game. Also, since I share the hatred for cockroaches I loved smashing them(The sound was really satisfiying). The only thing I would add is a better difficulty ramp since it seems like it doesn't change much throughout the game. But still, definetily one of the best entries on this gamejam!