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Hush, The Monster Is Asleep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #3 | 4.250 | 4.250 |
Horror | #3 | 4.000 | 4.000 |
Aesthetics | #6 | 4.000 | 4.000 |
Sound Design | #7 | 3.750 | 3.750 |
Story | #12 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This feels like a flash game from like 2008, which I mean as a compliment! The tension was good and it kept on increasing in a wonderful way, and I liked how some objects were harder to switch off than others, like the TV, which made for frantic clicking.
Feel like some things could have been clearer for the player. I thought at first I had to survive until morning because of what was said to the player, but I think a couple minutes in I was like "Oh wait, there's no clock or anything." Then I saw the keyhole and I thought "That must be something I can open" and I began clicking around and accidentaly clicked on the matches. Feel like if the matches were closer and more obviously matches, I would have been incentivised as a player to click on them just out of curiousity.
Yeah, there's a lot I'd go back and change with it. And I intend to, I wanna go back and update this game later and give it a bit of a content overhaul. I'm glad you enjoyed it, though. :)
This was awesome! I loved the art and the general ideal as well as the sfx.
Really cool and polished point & click. I see a lot of efforts went into the art, and the game is well designed to let you know that you don't want to wake up the monster! I think it's a five star from me.
However I just couldn't finish the game because once I crafted the machine and waked the monster, nothing would happen when I clicked on the brown thing. I kept getting the bad ending.
Thanks so much for the feedback! I'm glad that you enjoyed it, and I'm definitely gonna be updating it a lot once the jam ends.
P.S. - There's another step after you complete the machine. ;)
Aaah, the matches weren't just for lighting. Very clever! I'll just say again that this little game was really finely crafted, and I had a lot of fun playing it! Keep it up :)
That really means so much, honestly. This is only my second jam, and making this game was kind of a nightmare, so hearing that people enjoy it means the world. :D