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KillersOnALoose's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #54 | 2.654 | 3.250 |
Story | #79 | 2.041 | 2.500 |
Sound Design | #90 | 2.449 | 3.000 |
Aesthetics | #105 | 2.449 | 3.000 |
Enjoyment (Best Game) | #118 | 1.837 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm not particularly good at most video games, so I did kinda struggle with this x3 I didn't manage to finish cos I got a bit lost + a first, my brain couldn't handle the fancy system for the gun loading (I'm so sorry, I'm such a noob T_T I mainly play stuff where all you do is click, or with a gamepad, so I'm very easily confused by controls, haha.) I noticed you said in another comment that you were planning to add a tutorial type thing to teach how to shoot but didn't have time, which is totally understandable :3 I did get the hang of the loading and shooting in the end anyhow :D I managed to find a book store, and some additional objectives came up to check on campers, but I just suck so much that I couldn't find anyone >.<
It's a creepy concept though! I see something about a chainsaw killer below, and I love crazy chainsaw wielding dudes, so I will check this out again later when I have more time, and hopefully, I'll find him :3
thanks for playing and your posting your comment!
Damn it scared the crap out of me! I walked like 10 minute with nothing happening. I was starting to get comfortable and then i heard a buzzing sound becoming louder on louder at a worrying speed. It was the chainsaw killer closing in on my position at mach 20 speed! I tried to get a few shot at him but i died pretty much immediatly.
So the game got some good scare value! But it got some problems: You spend most of the time walking pointlessly because you don't really know where to go (maybe a map of the level should help) I think the level is a bit too big and need more landmark. It's not very fun to navigate in it for now.
As for the firearm, I really like the receiver style reloading in this game but i think most people won't be familiar with this system so I recommend adding some indication or prompt ingame that tell you how to load your weapon. Also It need to be made clear that you need to AIM before being able to shoot. Because It is not at the moment and i had to discover it the hard way.
thanks for the feed back, and yeah i sorta agree with alot of the problems, i think the problem with the pointless walking was that the other two killers are more slower, and it takes alot longer to find you, plus i also didn't have time to finish any signs that guide the player to certain points(a problem made worse by having a path split in two at the start that leads to two different objective's), and i was going to add like a shooting range that teaches the basics of the shooting, how to reload and etc, but i didn't had time, overall i'm glad to hear that i got one scare out of someone, so thank you
Couldn't get through the whole thing unfortunately, but I enjoyed what I did play!
enjoyed the video lol, yeah really reveals alot of problems with how the player learns to play, i was playing on adding a shooting range where it teaches the basic but i didn't had enough time