Play NINJA-Z
Ninja-Z (2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #115 | 2.469 | 2.667 |
Aesthetics | #123 | 2.777 | 3.000 |
Story | #154 | 1.389 | 1.500 |
Enjoyment (Best Game) | #158 | 1.852 | 2.000 |
Horror | #194 | 1.234 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Music was super loud. But apart from that it was a very fun platformer to play! Amazing work!
Great game! Fun idea, I really like it. The animations are smooth and I like the particle effects. Music was a bit loud though so maybe a menu slider or just tune the sound down by default.
Some things I noticed:
You don't seem to check if the player is grounded when jumping. This leads to some behavior where the player can jump off of walls or even the bottom of platforms. While I don't think continuously smashing your head against the bottom of a platform to levitate is something you want in your game, jumping off walls when timed well actually leads to a boost-jump effect, where the player goes flying into the air, which is really fun to do. This also can tie into your character as a ninja, so that might be something you look into making a proper mechanic.
There is a part of the game where zombies are blocked behind a crate, I found that shooting a knife at the box makes the box jump and the knife shoots out the bottom on the other side. I thought this was really fun! If this is intentional, maybe teaching the player through natural gameplay, by caging a zombie behind a box so the only way to reach is is by throwing a knife at the box, could be a cool idea.
The control scheme with R as a fire key is hard to play, as I am using my left hand already for wasd and space. Perhaps consider a key on the right side of the keyboard for the player to use their right hand, or map shooting to a mouse key.
Bugs:
If you land on a ladder while falling, it makes climbing up the ladder extremely slow.
Dying on certain levels makes the game crash. Not sure why.
Overall I really liked playing this game, a great submission! Congrats on completing the jam.
Fun to play platformer. The music was a little bit much but enjoyed the level design and gameplay flow.
That was a fun little game! Graphics were nice, movement was smooth, and that track was fire! I think my biggest problem was that fire was "R" instead of "E" or Spacebar or something. I kept getting up close to a zombie and forgetting I had to skip a button to hit the right key, which led to my death on more than one occasion. Besides that, it was really nicely put together.
I did catch one little bug.... I jumped from the top of one platform and landed on top of a ladder, and my character proceeded to climb all the way down it without having to hit "S." I think you must have programmed your own gravity, using downward velocity until you hit the ground, and the same thing for hitting "S" while on top of a ladder. If that's how you did it, you could probably stop it by saying something like "If player is on ladder and S is not held down, downward velocity = 0."
Really fun, though. I'd play a full-length version like crazy.
Hey! This was a fun little platformer with some great graphics. The sliding blocks and moving platforms gave some good variety. If you wanted to do more with this after the game jam, I would work on tightening up the movement because I noticed a few times when the character wasn't animating when I moved and getting stuck in the jump animation.
Great job finishing the jam!