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A jam submission

Shadows in the forestView game page

Submitted by Shark Games β€” 10 hours, 28 minutes before the deadline
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Shadows in the forest's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#1232.1823.333
Sound Design#1372.1823.333
Aesthetics#1382.6194.000
Enjoyment (Best Game)#1931.3092.000
Story#2140.6551.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very creepy atmosphere! At first, I thought it was just a forest and fog without a premise but then I found the house and was glad that there was more to it. One small thing though, did you add any culling to the trees cause my FPS goes down when I look in there direction, its not that noticeable and I could still play fine, just something that caught my eye

Submitted(+1)

I think you nailed the aesthetic and atmosphere! I really feel like I'm being watched in that forest. I found the camera sensitivity to be way too high and the movement a little too fast. Also the blue sky when it's visible looks a little too bright.

I reached the house but the door didn't open and I got stuck. What am I supposed to do?

Developer(+1)

thanks for playing my game! When you’re at the house you can go to the left and follow a trail. I should’ve made it more obvious to go there

Submitted(+1)

I went left and found another building but I got stuck again.

Something I forgot to mention earlier: the camera feels a little jerky, you might wanna smooth the rotation out a bit. Also I really like the whispers, tho they lose a little bit of impact when I turn around and the source also seem turn around, like the whisper is merely panned to the right or left. I though it would be really cool if you actually placed a 3D source for the whisper and when the player turns toward it it gets interrupted suddenly. I might do this in my next horror game :P