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I think you nailed the aesthetic and atmosphere! I really feel like I'm being watched in that forest. I found the camera sensitivity to be way too high and the movement a little too fast. Also the blue sky when it's visible looks a little too bright.

I reached the house but the door didn't open and I got stuck. What am I supposed to do?

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thanks for playing my game! When you’re at the house you can go to the left and follow a trail. I should’ve made it more obvious to go there

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I went left and found another building but I got stuck again.

Something I forgot to mention earlier: the camera feels a little jerky, you might wanna smooth the rotation out a bit. Also I really like the whispers, tho they lose a little bit of impact when I turn around and the source also seem turn around, like the whisper is merely panned to the right or left. I though it would be really cool if you actually placed a 3D source for the whisper and when the player turns toward it it gets interrupted suddenly. I might do this in my next horror game :P