Howdy! I have over a year of experience under my belt developing in various engines. The two I am most familiar with are Unity and Godot, but I rather prefer Godot over other engines due to its flexible nature and my comfort with its UI.
I'm knowledgeable in C#, Python, and a little java. I've been with a fan development team before for a long term project, so I have experience with working with others. While I have my own ideas for potential games, I am always interested in hearing other's.