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A jam submission

PhobophobiaView game page

Play a twisted nightmare themed to different phobias!
Submitted by Grimble — 8 minutes, 49 seconds before the deadline
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Phobophobia's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#2282.4573.250
Story#3021.8902.500
Sound Design#3052.2683.000
Enjoyment (Best Game)#3082.2683.000
Aesthetics#3562.2683.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
Unity

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Comments

Submitted(+1)

The second nightmare was a bit too hard but I managed to get through and I am glad I did because the third one was awesome.

Submitted(+1)

Ooh, I see. The protagonist has to face his phobias for some reason—maybe we’re in a dream of some sort. I really like this idea, and I think it has a lot of gameplay potential since there are so many real-life phobias that could make for some great levels. I made it through all the stages, but I didn’t find them particularly interesting. Not that I didn’t enjoy them, but I think they could use another mechanic so that the player has to juggle multiple tings at one. That IMO would be more challenging and less repetitive.

In the last stage, I actually started to panic a bit as the laugh meter wasn’t filling up as much, and the protagonist was starting to lose more of his breath. The second stage was challenging at first, and I died a few times on it, but once I realized there were only three spiders, I simply looked at each one until it returned to the shadows and repeated this until I won.

Although the visuals were a bit bland, they conveyed what was happening very clearly, and I didn’t encounter any game-breaking bugs. The only issue I ran into was that I couldn’t restart, return to the main menu, or quit after dying.

Overall, I think this is a good game with a mysterious story and a lot of potential. nice.

Submitted(+1)

Oh man, that was nerve wracking! I died like 30 times, my hands just weren’t fast enough to unscrew those bolts. Maybe I’ll give it another go later because I’d love to see the other levels. Great job creating such an unsettling experience!