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The Dollhouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #4 | 4.319 | 4.319 |
Aesthetics | #10 | 4.582 | 4.582 |
Story | #11 | 4.000 | 4.000 |
Horror | #15 | 3.901 | 3.901 |
Enjoyment (Best Game) | #79 | 3.429 | 3.429 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Godot
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Comments
This was a pretty cool short experience! The aesthetics, voice acting, and sound design are really good. Definitely a creepy vibe. I really liked the addition of being able to turn around, it really increases the stress since it almost implies something could be behind you.
God the style and everything was so creepy and creatively well done! I played it twice and can't wait to showcase it on my channel! I hope more people discover it! Great work!
The creepiest of all the Scream Jam game I've played so far.
I liked whatever voice effects were used on the voiceover.
Well done.
Very unsettling. Great sound design and a really creepy aesthetic. The ability to look behind you was a nice touch - I was expecting something to be lurking behind me, but it was even more off-putting to not see anything there at all. And the breathing getting faster and faster was great and helped to add a sense of unease. Great job!
I made a video of your game. It's at the beginning of this video.
This was a lovely game! I love the visual aesthetic and the creepiness of it all. The voiceover was a great touch :D
thank you! your game looks very interesting, going to try it next!
The level of fine-tuning is outstanding, especially the sound effects and voiceover. Great work.
This is seriously high quality for something created in a period of only 7 days, incredible work. Everything came together hollistically to create a very powerful experience. You have certainly erred more towards an artistic experience than play, strictly in-terms of game design, but a thoroughly enjoyable experience for me regardless.
Thank you so much! I'm really glad the experience resonated with you! I come from an animation and traditional art background, so I'm still getting my footing with game dev. I focused on the artistic side while learning the basics of game mechanics. Thanks for the encouragement!
The key element in this game is the voice lines, which carry deep meaning. The gameplay is well-crafted, and the visuals are so striking, they steal your attention.
Well done!
Amazing! Just simply amazing! Everything was beautiful, the story, the aesthetics the sound! Loved it!
Original aesthetic, It have a sensation of tension for whole gameplay.
Love it
Why is this so freaking good. It kinda reminds me of those old point-and-click Flash game, but the quality taken to another level. I rate it 10 corpse dolls outta 10.
Piling those corpse dolls onto my stash! 😂 Thanks for the killer rating!
The aesthetics, the sound design, the polish - amazing! very creepy
Loved it! Creepy from start tp finish. It's a perfect showcase that good sound design is key for a tense atmosphere. I felt like walking through a SCP... as a class D :D thank you!
thank you so much!
What a knockout of a game - classy, eerie and masterfully executed! This will go down in my personal top 10's list for sure!
Most exciting part of the game was the sound design and weird choice of the screen. The muted colors with the addition of aspect ratio added more creepiness and atmosphere to this. Like I said, the sound design was otherworldly - I've never heard anything like this in a game jam project! Might be a winner for me.
Best of luck with the game jam and future updates!
Thank you so much for the kind words! I loved watching your playthrough, your feedback really means a lot!
Halfway through the story, I was like, "Wait, is the audio recording talking about me/the player character?" I hoped it wasn't, but it was. :(
That was a chilling story. I was clicking "look behind" a lot since I thought something was going to sneak up behind me.
haha, love that the story had you second guessing yourself! And "look behind" was definitely there to keep you on edge!
A spellbinding and gripping narrative and artistic experience of the highest quality. Thank you for this moment. The story still haunts my mind. Great job!
Very high quality production! The use of a portrait play area within a landscape game window really adds to the sense of claustraphobia. Love the murky graphics too, they make you concentrate even more on the (great) voice acting and disturbing audio effects.
Top notch, It induced so much claustrophobia and the visuals complimented the overall psychological horror elements of the game
Very unsettling!