Ooh, I see. The protagonist has to face his phobias for some reason—maybe we’re in a dream of some sort. I really like this idea, and I think it has a lot of gameplay potential since there are so many real-life phobias that could make for some great levels. I made it through all the stages, but I didn’t find them particularly interesting. Not that I didn’t enjoy them, but I think they could use another mechanic so that the player has to juggle multiple tings at one. That IMO would be more challenging and less repetitive.
In the last stage, I actually started to panic a bit as the laugh meter wasn’t filling up as much, and the protagonist was starting to lose more of his breath. The second stage was challenging at first, and I died a few times on it, but once I realized there were only three spiders, I simply looked at each one until it returned to the shadows and repeated this until I won.
Although the visuals were a bit bland, they conveyed what was happening very clearly, and I didn’t encounter any game-breaking bugs. The only issue I ran into was that I couldn’t restart, return to the main menu, or quit after dying.
Overall, I think this is a good game with a mysterious story and a lot of potential. nice.