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Terror aboard the Demeter (Unfinished)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #110 | 1.225 | 2.000 |
Sound Design | #121 | 1.021 | 1.667 |
Horror | #122 | 1.021 | 1.667 |
Aesthetics | #131 | 1.021 | 1.667 |
Creativity | #132 | 1.021 | 1.667 |
Enjoyment (Best Game) | #132 | 0.816 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
Unreal Engine
Any other notes?
Unfinished project. Lot's of story but non-finishable. I intend to finish it eventually but wanted to submit even though it's unfinished and missing a ton.
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Comments
The building blocks are here for an interesting tale - and I suspect one with literary inspiration. I think you've got the fundamentals coded in: there's the days of the ship's doomed voyage, character interaction with dialog and even some basic tests with interactive objects with the hull and bed. I think this could shape up to be something really cool - I'm curious what you'll do to depict the increasingly wretched journey on the vessel as it becomes patently clear that someone - or something quite not alive - is lurking in, I believe, the cargo hold...
thank you for your thoughtful reply! Yes this is directly inspired by Chapter 7 of Bram Stoker's Dracula. I really like the concept here, and we even have a fairly thorough and wonderful design document that our excellent writer made with all of the components, but the scope was just too big to put all together in a week. I think I'm going to finish this in the next month or so.