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Sabine Klabunde - SGD180, Final Project's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall rating | #10 | 1.897 | 3.000 |
Player feedback | #10 | 1.581 | 2.500 |
Gameplay | #10 | 2.214 | 3.500 |
Graphics | #10 | 1.581 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I was picturing this like a zombie game and its fun to dodge and shoot them oncoming hordes. I liked your game.
Sabine Klabunde the game I liked how you moved the player character around and were able to shoot the enemies and destroy I thought that was a neat idea. Another that was done well was when you move the mouse on the screen the player shoots in the same direction as a bullet. What I loved was that I saw that the game had no title. Another is that there is a slight delay when you destroy the eminent the score isn’t updated right away other than a good job though
I like the concept for the game. The speed of the player relative to the enemy is a good mix - it makes it challenging to avoid them, but not impossible.
A couple things I noticed:
The enemies track the player really well. Also, the control scheme seemed intuitive and made for good gameplay.