This was just WOW 🤩
Tossing the nail and hitting the nail felt SOOO good. And pulling the enemies back to you to hit them was the cream of the cake!
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #1 | 4.143 | 4.143 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #2 | 4.143 | 4.143 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.571 | 3.571 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #4 | 4.143 | 4.143 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Ryan Pham
Third-Party Assets
Can be found on the game page!
Source Code Link
https://github.com/rkpham/demonsteel
AMAZING! This was my favorite game of the jam! 💯
SO fun and creative!!! Throwing the nail in the air and hitting it with the hammer is SO satisfying. And I love the kick parkour. Also love the old school vibe. I had so much fun with this and I'm your biggest fan please make a full version🙂
Maybe I'm just bad but I could only do the nail+hammer combo standing perfectly still because of how movement affects the nail's throwing arc. I think it would make trickshotting and speedrunning more fun if the arc was more consistent when moving or jumping.
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