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Wreckage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
GAME THEME (Gameplay or Art) | #1 | 4.333 | 4.333 |
GAME CONCEPT AND ORIGINALITY | #1 | 4.667 | 4.667 |
INNOVATION | #1 | 4.333 | 4.333 |
UX/UI (User Experience and UI) | #1 | 4.667 | 4.667 |
AESTHETICS | #2 | 4.333 | 4.333 |
TECHNICAL IMPLEMENTATION | #2 | 4.333 | 4.333 |
FUN FACTOR | #2 | 3.667 | 3.667 |
Overall | #2 | 4.333 | 4.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In this section, I am once again asking for your critiqing support:
My game ended up being a bit different than I originally thought it would be, mainly considering I started off trying to go light on code and focusing more on art and then ended with not much art and a somewhat unfinished background image. I think the abilities I added in are fairly polished, if basic, but it makes for some more interesting opportunities to make levels. On the other side of the coin, I didn't know what exactly to do with the level design, so it ended up not working as well as I wanted.
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Comments
I like the concept, and it leaves a lot of room for expansion, and exploration.
My suggestions would be
I really think you should put another week of work into this if you have time and see where it goes, there's real potential here.
I really liked this game, it has a lot of potential. I love the concept, I really like the art style, and it fits the theme perfectly. The only thing I would suggest is adding arrows to the wind items so that it's more clear what direction they're supposed to push you in like the bombs do. Overall, fantastic work, and I can see this game going very far.