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Magnet Field Media

21
Posts
3
Followers
A member registered Oct 10, 2022 · View creator page →

Creator of

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Definitely  one of the most polished game jam games I've seen.

I like how this turned out from what I saw.

I quite like this, and it rendered out well.  Topology and UVs look good, however my only issues I have, at least on my end are that the textures didn't load on the models when I downloaded them, and it seemed that you didn't apply the modifiers to the keyboard model so I couldn't see the UVs for that one. Overall, I'm quite impressed with what you were able to do here.

I really like these, the shapes and colors, especially on the cannon, give me some Tron Legacy vibes. Topology seems good, but the UVs are quite small, and particularly on the blades, they're really  squished together, not sure what's going on with those. But either than that, everything looks really cool.

I really love the Sci-Fi look of this, the colors are good, and it has really good details. Topology and UVs look good, and overall, this is a very solid asset that I would love to see used in a game.

I like the idea you have going here with the playable demo, and it plays very well.  Going into the blend file, Topology and UVs look good as far as low poly goes. The colors and style work really well for this type of demo game. Overall, I quite liked what you did here. Good Job.

I really like the atmosphere you've created for this game, and I appreciate your attempt working with a new game engine. However, I found myself very confused on what I needed to do, and the time limit was way too short for me to do anything . Overall, a fine first attempt that can only get better from here.

Really cool game. I like the concept, I really like the 90's game aesthetic, and it was a very fun puzzle game. I do wish for the final level when you complete it, it takes you back to the start screen, because when I got to the end point there, nothing happened. Overall, a very fun and charming puzzle game. 

I really liked this game, it has a lot of potential. I love the concept, I really like the art style, and it fits the theme perfectly. The only thing I would suggest is adding arrows to the wind items so that it's more clear what direction they're supposed to push you in like the bombs do. Overall, fantastic work, and I can see this game going very far.

Pretty neat game. I think having the mouse control the camera would be an improvement I would impliment, but other than that, fits the theme and I can also imagine some cool powerups you could add( like a bullet that pierces enemies and continues on) if you continue developing it.

I couldn't download this. Sorry.

Pretty interesting game. I do wish that the hitbox detection was better and that there was a slight knockback effect to your sword, but other than that, I'm impressed with what you made within this timeframe.

Great work! I like the mix of cyberpunk and retro elements in the composition.

I really like the art thumbnails for the characters you talk to.

Very well made, and I like the quick thinking improvisation to make it a board game.

Pretty Intriguing, I hope you continue to work on this.

Very well made model. I definitely would love to see it textured in the future.

Simple and straightforward.  I think it was a bit too short  in my opinion, but other than that,  I found it to be an effective game that fit the theme very well.

Very well animated and rendered.

I found this to be very straightforward and easy to understand and I really like how simple it is. My only issue with this is that some of the hazards could have been more clearly defined. I was avoiding the purple flowers because I died to a vine hazard, only to find that they were completely fine. But other than that, Great art work, Good music, and very easy to understand. You did a great job.

Very well made. My best was 5