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Emanuel Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 4.429 | 4.429 |
Visuals | #7 | 4.714 | 4.714 |
Overall | #11 | 4.343 | 4.343 |
Entertainment | #17 | 4.286 | 4.286 |
Theme Use | #33 | 4.143 | 4.143 |
Creativity | #40 | 4.143 | 4.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Pretty cool, the models and sounds are great and the gameplay has a lot of potential!
- This is SUCH a cool game and a FANTASTIC concept! If you feel like developing it, this should be expanded into a full game. This would make such a unique roguelike/lite. I don't like shooters and I don't like roguelikes, but I would play a full release of this. It was a perfect 5/5 across the board from me. Only complaint is you're wasting your talents in a game jam. You're gonna go places! Thanks for submitting!
- Very good concept! The controls are a bit funky, I feel like you could've just represented them with the keys they correspond to but you get used to it. Very rare glitch happens when the game does not trigger the flag to end a round when all enemies are gone. I've only experienced this one time in Round 2, but something to consider.
How does your submission fit the jam's theme?
Its an arcade shoot em up that you can corrupt with the manual blaster... Thanks for letting me submit i love you <3
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Comments
Awesome game, the only problem I have with it is that if you kill the last two (or more) enemies at the same time, it seems like it doesn't load the BRB/victory screen and you're softlocked in the level until you start the run over, which is a real bummer. If that could be fixed that would be amazing
Futaba is bugtesting my game!!
So, i dug around the code and found that yes, you can softlock the game if you kill two enemies at the same time, so i just added an absolute fix that SHOULD save you from any softlock in the game... thanks for the feedback!
Hell yeah, no problem! Looking forward to seeing how far I can get now , excellent work!
Hey, so the judge team has some concerns with the pufferfish "augh" sound being used here. Apparently YouTube auto-flags videos with that sound for animal abuse now, which as you can imagine would cause vod problems. Any chance you could upload a build with that sound replaced?
Yes, will remove the pufferfish VFX right now :)
Hey, updated both the web and .EXE version to exclude the pufferfish SFX (bummer :c)
I really loved it! It's amazing how you applied the theme of corruption with the visuals and game difficulty. It makes it really fun, and I spent hours playing it.
Was trying to play but couldn't actually get past the title screen! Tried pressing all the buttons, and seeing if I could click anything, but nothing happened.
It was a bit hard to understand at first, but you need to hold down the key that corresponds to the 'X' for a while in the menu.
Hey, thanks for the feedback, I just updated the buttons to make it clear you need to hold :)
Oh, awesome! I'll give it another try! :D
Edit : That was fun! I love the low poly art style sm!!
thanks <3