Awesome game, the only problem I have with it is that if you kill the last two (or more) enemies at the same time, it seems like it doesn't load the BRB/victory screen and you're softlocked in the level until you start the run over, which is a real bummer. If that could be fixed that would be amazing
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Emanuel Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 4.429 | 4.429 |
Visuals | #7 | 4.714 | 4.714 |
Overall | #11 | 4.343 | 4.343 |
Entertainment | #17 | 4.286 | 4.286 |
Theme Use | #33 | 4.143 | 4.143 |
Creativity | #40 | 4.143 | 4.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very good concept! The controls are a bit funky, I feel like you could've just represented them with the keys they correspond to but you get used to it. Very rare glitch happens when the game does not trigger the flag to end a round when all enemies are gone. I've only experienced this one time in Round 2, but something to consider.
- Pretty cool, the models and sounds are great and the gameplay has a lot of potential!
- This is SUCH a cool game and a FANTASTIC concept! If you feel like developing it, this should be expanded into a full game. This would make such a unique roguelike/lite. I don't like shooters and I don't like roguelikes, but I would play a full release of this. It was a perfect 5/5 across the board from me. Only complaint is you're wasting your talents in a game jam. You're gonna go places! Thanks for submitting!
How does your submission fit the jam's theme?
Its an arcade shoot em up that you can corrupt with the manual blaster... Thanks for letting me submit i love you <3
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