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A jam submission

OnePunchMonsterView game page

Submitted by Insanedaniel — 1 day, 20 hours before the deadline
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OnePunchMonster's itch.io page

Results

CriteriaRankScore*Raw Score
Balance (Speed of the game)#152.0982.233
Fun (Overall enjoyment)#161.9102.033
Theme (How well the game fits the jam's theme)#172.0982.233
Overall#181.9962.125
Uniqueness (Originality of the game)#191.8792.000

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The bones of the game seem solid, but the UI is getting in the way.

I had a hard time figuring out the prices of upgrades along with the progress of battles/who I was battling. However, I really like the concept of an idler with battles in them.

I hope you are able to make some adjustments to the AI as I think this has potential. Good work!

Submitted (1 edit)

As you said, this does look like a prototype, but it is actually pretty functional.

It would be really good if you put upgrade costs under/on the buttons and not in tooltips, so it is possible to see the costs without hovering over each upgrade separately. More description text in general would be good, especially for the combat part of the display: would be good to label your attack charge bar, enemy attack charge bar, and enemy HP; also add the monster descriptions to the area where you choose in which area to fight (something like "Mushroom, 3 HP, reward: 5 food, progress: 0/6").

AttackSpeed says in the tooltip that it needs Gold, but it actually requires Stone.

The boss minigame was nice. Hope to see more progress done on this game in the future!