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Go on, say hi!

A topic by woodsmoke created Aug 30, 2018 Views: 255 Replies: 7
Viewing posts 1 to 5
Submitted (1 edit)

Hi I'm woodsmoke and I love playing and making simulation games. Big sim games I like to play include "Aerofly FS", Live for Speed, Mechwarrior series (MWLL is the bomb), VRC Pro, and many more.

I've already made a few small simulation games (see my itch page), so it's going to be hard to think of something new that interests me. I'll be using Gamemaker Studio 1.4, and maybe bfxr. This is my first game jam ever. Usually I'm more of the lone ranger type of gamedev.

Looking forward to what y'all come up with and maybe getting to know other fans of the simulation genre.

What simulation games do you like? What will you be using to make your game?

How big can a team be?

Submitted(+1)

All team members combined are to be no bigger than 3,00 meters. Just kidding, I'm not the creator of this game jam. Unique Games made this game jam and is not responding.

I'll be leaving this game jam if Unique Games doesn't respond to questions before the jam starts.

Host

1 team leader and 5 helpers (Designer, producer, coder, etc.) maximum

I'm Eric,

Pretty new to making games, I've actually made plenty, somewhere around 20, but I always get sidetracked and move on. Just finished up the concept prototype for this jam and am really, (I mean really) pleased with myself. 

Since I can never have the focus to finish projects I do most things without a team, though looking to get better. 

I'll be using Unity, I also have Photoshop, Substance Designer, Blender, and a few other odds and ends I use as tools to get started.

I'll be making a simulation where you perform a mundane task with complicated controls, take for instance a flight simulator, where you have an insane amount of controls at your disposal, instead of the traditional "game" input that waters down the task for you. Just an example though, my actual project contains neither plane, nor pilot. I just don't want to give away the project.


Now that most everything is done, I'm gonna debug a little, pretty up the graphics, sounds, UI, and then hopefully have it all polished by the end. This being my *second* game jam, I really want to shoot for above my last score of (32nd place). I'f I'm lucky less than 32 people will join the jam, inherently making me achieve my goal incidentally.


Nice to meet everyone who participates.

Host

Awesome, Good luck!

Submitted (2 edits)

Nice to hear that other people are participating.

My game isn't getting along so well, it's kind of a weather simulation with clouds, rain and physics. Keeping it simple while I test out the Gamemaker physics engine for the first time.

Host

Well Good luck!