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woodsmoke

766
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A member registered Sep 21, 2014 · View creator page →

Creator of

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Easter Pinball

I'm good at (and love) art, but not so good at coding. Also speak English and German. Not good at Discord yet, but managed to send you a friend invite thingy.

Nice, ima buy this soon. Just need to rack up another 20 Playstore Points to get 1€ off, currently at 80.

Hello fellow pyro, yeah SFX are just some crackle sounds made in sfxr. You could mute it and play a youtube fireplace video in the background for better audio. Maybe one day when I am a better programmer, I can make a better version (better physics, visuals, audio). But it'll never be as good as the real thing, that smokey smell and the warmth. Well, CPU cycles do generate heat too I guess.

2nd one is almost only 2 colours.

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🦗 🦗 🦗  *zirp*

Thema: Kartoffelsalat mit Gurkenwasser


pArty GrukE

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1 min of using https://deepai.org :


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Android would be cool, would be a good fit.

I'm really digging those 8x8 pixel art pieces (especially from Lawton and Sheep), amazing what can be done at that res.

Oi, what's goin on

hehehe

You have to try to get traffic from other sites. Twitter, Instagram, ... , conventions, and link to here.

Pretty cool site! I'll try to do some daily pixelart there.

Sadly no undo/redo function? But at that low res and 1bit, it's not that much of a bummer.

83% Metacritic score

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Dead people getting turned into undead enemies, brilliant... and scary.

!!kA-cHiNG!!!

Yeah that's the smartest path. I should do that too, but I think I've finished every prototype I've made so far, though I give less effort the more I feel it's not so worth it.

I like to make art, maybe that's why I go after every prototype, and the project may take new directions the more I mess with it.

Woah, dope background! o.O

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That's the reason I (in the beginning) always finished my current project, before starting a new one. Even if it's sloppy-ly finished, you gain a good chunk of XP when you complete the process from start to finish.

Yeah, definitely feel that the most during gamejams and when drawing. It kind of makes itself and you don't really have full control. A fascinating part of making art.

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Switching between coding, art, sound also helps against monotony. Ironically the best thing for me against fatigue is going outside for a walk/run. One downside of multiple projects is getting back on track with where you are and how things work.

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I haven't gotten to that part yet.

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I used to always finish my current project before I start a new one in order to get it done.

But now I really like to work on multiple projects, switching when I feel like it. I find after long breaks you see your game with a fresh set of eyes and flaws become more obvious. Also there is less fatigue and boredom, especially when two projects are very different from another. (Currently working on a futuristic mech game and a primitive forest survival game)

Short gamejams also help taking a break from a big main project, but I'd like to know if others also have more than one larger project in the works, and how they feel about that.

Kind of interested, but have too many own projects currently.

Trotzdem viel Glück, und Grüße aus Ludwigshafen.

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I like the technique with all those very differently coloured pixels next to each other.

Don't like the ?headshot? content. The black and red lines could use the same noise tomake the image more consistent. But I think the image would be best with just the background, as an abstract piece.

It makes me happy that you cherish it.

Used it twice but couldn't get into it. Third times a charm hopefully.

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Do you like mechs?

I'm currently working on Navpoint Beta, a sequel to Navpoint Alpha. I also made some more arcade-y mech games: Info Infect and Plasma Guardian.

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He he, I used that exact hot air balloon cc0 sprite on a project too!

( Ice Cream Air Balloon )

Catacomb Chess


Is Executive Director still free?

;)

I didn't recognize the head at first in the first image, I feel it is too distict from the body, and doesnt fit together well.

2nd image is very cool OoO

I really like your realistic style.

Take a longer break.

And come back to art when you feel like enjoying it again. It's a marathon, not a sprint.

Probably too late, but I don't understand this thread when there is an extra sub-forum for promotion.


Tasteful minimal graphics, nice sounds and fun gameplay (most important in a game). Exploding red blocks are cool. My favorite entry so far.

Yeah it's wild sometimes, Trying to understand is a big part of the game.

Woah cool tool!

But not sure if I'll just keep redrawing everything when I want to move an object around. It's an integral part of the Flickgame experience!!1!!!!

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Count Plow

Noice! A current highscore would be cool


Search and click stuff to get Count Plow ready to ridden the streets from snow.

https://woodsmoke.itch.io/count-plow