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Unreal Blueprints

A topic by Peter the Geek created 93 days ago Views: 63 Replies: 1
Viewing posts 1 to 2

I’m not entirely sure I’m using Unreal yet, but I’m curious about how you’d measure 100 lines of code on a purely Blueprint project. Would you just say 100 nodes? and for Cpp/Blueprint projects, I’m guessing it’s 100 lines c++, but I’m assuming both .h and .cpp files count towards the total?

Host

100 Nodes or 100 lines of code correct.