Just as a quick bug/collision find, I jumped on the boost hill in the second level, flew over the finish line, then fell through the floor and died instead of finishing the race!
I’m not entirely sure I’m using Unreal yet, but I’m curious about how you’d measure 100 lines of code on a purely Blueprint project. Would you just say 100 nodes? and for Cpp/Blueprint projects, I’m guessing it’s 100 lines c++, but I’m assuming both .h and .cpp files count towards the total?