Cute little game!
This one has a unique concept, and I think it could definitely be fleshed out a lot more into a pretty tricky puzzle platformer. I think there are a lot of ideas that can be stemmed with the idea of moving flowing water around a level, like maybe there is a strength of water which can affect how high a sprout a sprout goes, and possible routing water around a level to get it into specific spots.
The movement can definitely be a little bit hard, but if that is intentional then it can work, similar to hard platformer games like Jump King. Although, i'm not sure if your goal is to make a rage based game like that, but I do think that you should at least pick a side on which you want to do than rather be in the middle of annoying / difficult movement but not leaning into it.
I do like the other feature you have where the player slows down a little bit before falling when entering a new room, since I feel like this could easily be overlooked, but you took the time to implement that so players can get a sense of their surroundings before being thrown straight into the next challenge.
Nice work, It would cool to see it be expanded upon :)
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