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DXTR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #20 | 3.286 | 3.600 |
Theme | #41 | 2.556 | 2.800 |
Overall | #54 | 2.145 | 2.350 |
Gameplay | #61 | 1.826 | 2.000 |
Sound | #73 | 0.913 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I get what you were trying to go for, but it does feel a bit too odd. I feel if you locked the camera when the player is trying to reload, take out the mag and put in a new mag. It could work if it had a downloadable version, as for Unity games I have noticed the web versions usually force the player to snap looking in a random direction cause of the mouse going outside of the window. (Or that is my best guess anyway as to what is happening)
The game does have potential, I believe locking the camera when doing those options would be the best way to go about it though.
I can see your vision, but the controls feel really clunky. I did like the orange, white, and black aesthetic!
I dont understand controls :(
Just wrote controls hints in the description ๐