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A jam submission

The House on Limbo LaneView game page

The pain of the past must be allayed. In a house out of time, your true fate is made.
Submitted by Finch House Productions (@FinchHouse_), Thoe (@MasterThoe), AzuFx (@_AzuFx_), ojones2116 (@olivia__ok), Cxee Foxx, Ruminio, huurreprinssi (@huurreprinssi) — 7 minutes, 25 seconds before the deadline
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The House on Limbo Lane's itch.io page

Results

CriteriaRankScore*Raw Score
Voice Acting#64.7224.722
Music#104.6674.667
Halloween Themed#254.6674.667
Story#274.6114.611
Game Page Design#424.4444.444
Overall#434.5004.500
Log Line#464.2784.278
Character Designs#514.6114.611
Accessibility#584.1674.167
Sound Effects#643.7783.778
User Interface Design#674.1674.167
Game Graphic & Logo Design#804.2784.278

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I'm impressed with the level of detail in the backstories of all the characters and in the overarching narrative. The partial to full voice acting was a nice touch. Arabella's story felt the most fleshed-out to me. I enjoyed piecing together all the details of her past. However, my favorite characters were probably Marianne, whose personality and secrets and voice were the most intriguing to me, and Lysander, whose character design was just god-tier. He was one of the last characters I met, and I was picturing him as an abrasive old uncle, perhaps a bit similar to the enigmatic Rory. So I was taken aback by how handsome Lysander looked. I just love his hair, outfit, eye color, and even the visible veins on the side of his face. 

I was taken off guard by the direction the story took after I met a certain doctor. From that point on, the tone of the overarching narrative seemed to skew a bit darker. Before that part of the plot, I naively thought I'd just be shambling about in my admittedly worn-out state and assisting the eccentric cast of ghosts without being in too much danger myself. 

The backgrounds were all gorgeous. I loved the little animations, especially of the bottle that kept tipping itself. The animation in the entrance hall, which was incredibly subtle, perhaps should have tipped me off to the fact that certain charaters were not as they initially seemed. 

My favorite musical tracks were probably the ones that played in the lounge and in the bedroom. 

Overall, this was an engaging experience. Congrats to everyone in the team for putting out such a solid project! 

Submitted(+2)

Oh, this was so much fun to play! I adored the animated backgrounds, the variety of personalities among the ghosts, and even the stomach-turning, detailed descriptions of the player character's slow decay. The voice acting is quite, quite good, and the character designs are absolutely stunning--excellent work all around, and doubly impressive for having been made within the constraints of the jam! ✨

(+2)

Very atmospheric story with charming characters, beautiful art, nice music, and wonderful voice acting.

Submitted(+2)

The game has really good voice acting! The adorable animated detail in the background makes the game lively. It already feels like a very polished game. The BG music is louder than the voice acting, it was difficult to hear, but I like the accessibility and that I could turn that down.  Really very nice game!

Submitted(+2)

This is a neat game! I love helping the ghosts and unravel their stories. All of the characters really unique and their VAs really did great job voicing them. I like we can roam around the mansion and the background are really pretty.

Unfortunately, I found this small error, but it can be easily ignored (or just change the "-" to "_" in the script). Anyways I love it! Great job!

I'm sorry, but an uncaught exception occurred.
While running game code:
  File "game/theonetruedeath.rpy", line 10, in script
    play music m-hope
  File "renpy/common/000statements.rpy", line 123, in execute_play_music
    renpy.music.play(_audio_eval(p["file"]),
  File "renpy/common/000statements.rpy", line 32, in _audio_eval
    return eval(expr, locals=store.audio.__dict__)
  File "game/theonetruedeath.rpy", line 10, in <module>
    play music m-hope
NameError: name 'm' is not defined

(+2)

I really liked this game. It is a pity that Lysander is not a romance figure.

(+1)

Beautiful job! The art and music is amazing, and the stories are chef's kiss!

(+1)

Nice, GJ!

(+1)

Fantastic, I would love to see a fully fleshed-out version.