Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Hell's PawnView game page

Welcome to Hell's premier pawn shop!
Submitted by TJ Lounge, Jvmesadri (@JV_mesadri), Niko, Mad, stratostellamor, MadVal, AdenoidSmile, Almonthic (@almonthic), Weissily — 30 minutes, 39 seconds before the deadline
Add to collection

Play game

Hell's Pawn's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#124.9294.929
Music#304.4294.429
Story#624.4294.429
Overall#644.0364.036
Voice Acting#1262.3572.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Content Warnings
CONTAINS: Strong Language, Crude Humor, Flashing Images, Mature Themes.

Log Line
Forever trapped in a pawn shop in Hell, Mona must sell cursed trinkets to denizens of Hell in order to not be erased from existence.

Team Credits & Cast
Niko - Programming, Game design, Animation, Visual effects, Additional writing and art for Demon Book.

MadVal - Present ending CG art, Background art, UI art, Main menu and logo art, itch page art.

Almonthic - Character Sprites, Character Design.

Stratostellamor - Future ending CG art, Cursed trinket art .

Weissily- Past ending CG art, itch page art, and Rune art.

Mad - Cutscenes, Animation, Visual effects.

Jvmesadri - Music, Sound effects .

AdenoidSmile - Music, Sound effect.

TJ Lounge - Creative Direction, Concept, Story and Writing, Game design, Narrative design, Character design.

Is your submission created with the Light.VN visual novel engine?

No

Does your submission contain Boy's Love content?

No

Does your submission contain voice acting?

No

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Really fun crazy characters

Submitted(+1)

The production value looks very high. Stunning visuals and nice animation. The music is also enjoyable.

At first, I was a bit confused about what I should do. Once I found out, it was fun figuring out the cursed trinkets.

Submitted(+1)

Gosh, what an awesome game. Art direction is so flavorful, attractive- Those animations and little details- The interactive UI- As an artist I just had to admire and oogle everything. The writing for each of these characters and segments with the Void were charming, mysterious, brutal and silly. The Void in particular made me think about the opening for DELTARUNE.

I didn't have any difficulties navigating the Book however I think it would be helpful for the players to have some clear directions on how to navigate it. I think the Notes function could also have an option to be hidden as opposed to freely moving it around screen.

I got Ending 2 after playing for about 1.5 hours and was very content lol. Wish I could visit Mona's island, I bet she's got great picks for villagers and kicks out the ones with the most unusual requests (she just like me fr).

Overall, super duper fun. I really enjoyed this VN. Congratulations to the whole team. Looking forward to future updates if planned. Happy Spooktober!

Submitted(+1)

What a visually stunning game! From the animations to the UI to the parallax effects navigating the shop - what a treat! The characters were fun and zany, and exploring the effects of each item on everybody was really cool to investigate. Cool world, cool premise, and all around great game! Congrats, and looking forward to any next updates!!

(+2)

Really great visual presentation.  The sprites, animations, and CGs all look awesome! 🤩

Each of the characters was interesting and distinct, from the wayyyyy too chill Mr Rib, to the wacky dynamic of Hip / Hop (and Rap lol), and Mona the bitter, lonely, emo teen.

And it was cool seeing the different perspectives on Mona, as well as the shop patrons (however tragic...  😢).

Great job!

Developer(+1)

Thank you so much for playing our game! We will cook it a little bit more for the future improvement ( and maybe art wise will add a little one thing or two hehe)