I'm pleased to say that I work for a very cool place called the Spritely Institute and we will be dedicating some time over the next week to participate in the game jam! Our team will be split up on 2 projects:
- A text-based, networked game using our Goblins distributed programming platform. (Christine and Dave)
- A demo using the in-development Guile Hoot WASM assembler. (Robin)
This jam provides an excellent opportunity for us to spend some time eating our own dog food. To that end we've spent a bit of time prepping some scaffolding to support project #1, which can be found here: https://gitlab.com/spritely/fantasary
This means that I most likely won't have time to use my Chickadee library this time around for a personal entry, but if anyone else does feel free to reach out on IRC if you need help. :)