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Square Meal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #18 | 2.930 | 2.930 |
Creativity - how original is the idea? | #18 | 3.263 | 3.263 |
Presentation - how does it look/feel? | #18 | 3.105 | 3.105 |
Entertainment - how enjoyable is it? | #27 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Felt kinda like adding another dimension to tetris! I had a really tough time with the controls. I just couldn't get the plate to move in the way I wanted. It's like when a touchpad doesn't scroll in the direction that is intuitive to you or something. At some point my tower got too high and the game stopped dropping blocks. I assume it meant that I lost but it didn't tell me so. :)
Hi! Thanks for taking a look! Someday I will find the perfect isometric control mapping. Until then, we must all suffer! ; - ) Right now, the reason it stops when you get to a height of 10 is leftover from testing. Unfortunately, the scoring/level clear detection code broke when I did my last push and I can't fix for the contest.
funny
Well, funny beats dire! Thanks for trying it!
I love the polish that went into this - it was a good idea to get music and sounds in there. They add a lot. Having the plate move in the same direction as the arrow I press kind of broke my brain, because pressing left causes the falling block to arrive on the space to the right. I’m not sure if there’s an objective here, but I enjoyed watching the bricks fall.
Hi! Glad you enjoyed it. Controls: well, that's part of the gameplay, right? ; - ) Objective: If you manage to fill the plate (or layer if higher), you should see the filled layer disappear with a cool particle effect (so, like a certain other sort of block falling game). However, this wasn't fully tested, so you can try it out for fun with the "b" key ("blow away" layer).