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Tower Institute of Linguistics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - how does it look/feel? | #4 | 4.045 | 4.045 |
Overall | #5 | 3.818 | 3.818 |
Creativity - how original is the idea? | #8 | 4.045 | 4.045 |
Entertainment - how enjoyable is it? | #10 | 3.364 | 3.364 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Things got out of hand real fast!! Really appreciate the easy mode.
Had to restart once because I just didn't understand what I was doing and ran out of lil guys. The second time I was able to make a pretty tall tower but I was still pretty far from defying god. I didn't quite understand how the colors factored into everything and how I should be adjusting staffing based on that. I had fun, though! Loved the music.
Anyone who found it too difficult on their first playthru: you can press backspace to activate easy mode where the workers have a higher tolerance for fatigue, hunger, etc.
Creative idea. Was a bit hard for me to realize I couldn't furnish a room until its structure was fully there.
It wasn't an action-packed thrill seeking game, but it was interesting and meditative. I liked god and its cranky rainbow hair in heaven.
Just like how the characters don’t understand each other, I also don’t understand what all the little pictograms are. Watching them walk around is great though. Such omniscience… am I God?
Thanks. I added a note to the game description indicating the meaning of each of the status icons, but after the jam ends I think I will go back and add hover tooltips.