Hey! This is gentle friendly reminder that there’s Common Lisp game project template that features choosing back-end media library of your choice (one of liballegro, raylib or SDL2), some basic scaffolding in form of main game loop with interactive development capabilities and automated build system for Linux, MacOS and Windows (only if you host your repo on Github). You can find all of the information on template’s page (tl;dr version: run cookiecutter gh:lockie/cookiecutter-lisp-game
).
If you have any questions or suggestions, don’t hesitate to post ’em here or in Github issues 😊