Prototype release is out
https://lispy-gopher-show.itch.io/logos-lisp-legend
I'm going to spend the rest of this jame just making assets. My game submission is basically going to be navigable clusters of assets. Everything is CC/SA.
Videos, screenshots, devlog later today finally.
There's a linux executable artifact in the zip, but building it is honestly just the line (asdf:operate 'asdf:build-op :scrlogos/executable) so I mean, do that.
Rest of the jam I'm making vector art
I'll add some exposition in replies here on the s-expression language and (x1 y1 x2 y2) vector output files.