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(1 edit)

Prototype engine.Prototype video

a small circle wanders around leaving a squiggly trail, then replays sections of the squiggly tail in different positions.

You could ask yourself, which of the functions works in replays (changing stepsize rescales the vector output, but changing angle increment doesn't. Saving a new script after replaying several scripts creates a new, bigger script. If you want it to be different gimme some feedback.

(2 edits)

The language of the output.

A segment of the generated squiggle.logos is

(COM-SET-PHI 170) 
(COM-SET-PHI 170) 
(COM-SET-PHI 140) 
(COM-FORWARD) 
(COM-SET-PHI 140) 
(COM-FORWARD) 
(COM-FORWARD) 
(COM-SET-PHI 110) 
(COM-FORWARD) 
(COM-SET-PHI 110) 
(COM-FORWARD) 
(COM-FORWARD)

Undo, jump, tail-up/tail-down, changing angle and step increments should also be preserved in more interesting vector scripts, but might clobber a custom rescaling. This is an initial prototype.

The reason it's like this is that this is what I got for doing 0 work or thinking from mcclim (just saving clim commands before executing them).

Edit: Writing the line s-expressions

This is converted to 4-tuples for lines by scrlogos using context like step-len, angle-inc and turtle-x, turtle-y.

Currently you would save the currently realized 4-tuples out of the application-frame yourself, ie C-c in the do-you-want-to-quit prompt

(in-package :scrlogos/hleve)
(with-open-file (out #p"line.sexp" :direction :output)
 (with-slots (lines) *logos*
  (print lines out)))


(Hang on I need to check that's the current code) (yes it was, but this is an Advanced Lisp User Feature at the moment)