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A jam submission

InsomniaView game page

Seize the day and the night to guide your sleepers to victory
Submitted by jthedev
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Insomnia's itch.io page

Team Members
James Odebiyi

Third Party Assets Used
Music: https://www.youtube.com/watch?v=1e0EkT9ja-g&ab_channel=eellee

Speedrun Entry
No

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Comments

Submitted

This game is so genuinely fun! I wanted to keep playing it and improving. It's really challenging so I wasn't able to complete it just yet, but it doesn't feel unfairly difficult or too frustrating, just challenging enough to keep you hooked. Also, just a cool unique mechanic to have the player guide but not directly control the characters. Great job!

Developer

Appreciate it!

Submitted

This game was super addicting. I was playing it on my computer and my friends who were with me got hooked! Great job. We loved the aesthetic and gameplay.

It was a bit finnicky to move the camera to look at different parts of the map, so maybe that could be smoother? But that didn't stop us from having lots of fun.

Developer

Thank you so much, I really appreciate it. Yeah the camera was alot snappier untill I added a little bit of lerp to it. Nonetheless it was still janky due to the nature of the camera. I had it just pan to whatever direction the mouse is moving to as it reaches the edges of the screen, probably not the best choice I could of made. 

I'm glad you guys had fun!

Submitted (5 edits) (+1)

I loved what you did with the theme here, kind of reminded me of Mini Mario puzzle games. 

If you still want a "critique", probably graphics and polish? Still very well executed.

Developer

Thanks, yeah I definately could improve on the pixel art and polish. Very new to game development.

Submitted

Nah dude you did awesome, congrats on making more games. Polish things I meant were like weird timing restarting level, bug where you can draw during the night if you hold your mouse, or when those people fall like 2 inches and still die.

Developer

Oh yeah those were all bugs that I noticed lol, trust me there were ALOT more. And the wierd timing with the restart level was a last  minute fix on my part. Before, restarting would soft lock the game, so I just made a last minute change that worked, but was slow lol. Definately gotta learn more about using coroutines better. 


Thanks for the feedback tho!