I managed to get myself stuck on puzzle 3 and found myself wishing that I had a puzzle reset button. I also really wish there was an option for inverting the mouse Y axis!
I hope you've had positive experiences using the Godot engine, and thanks for making Linux builds!
P.S. Thanks for the walkthrough for puzzle 5 - even using it, it still took me several goes to get the sequencing right :D
Right when the game started, I only saw white. Turns out, this is because I moved my mouse right away and didn’t notice, and since everything is fully white, I couldn’t orient myself back into seeing the game :) That’s very minor though.
SPOILER ALERT (since I don’t think I can do spoilers in itch.io’s comments?):
I figured out you don’t actually need two instances of the game to complete puzzle number 5. Steps: Go near door -> save (red) -> stand in between the two buttons and press them both -> save (blue) -> load -> interact with door. If this is unintended, then it can be fixed by simply moving the two buttons farther apart. I actually have no idea how to beat it the intended way :)
SPOILER ALERT OVER
Overall, a cool concept for sure! With some more time and QOL improvements, I could see this getting more fleshed out.
I am aware of the seeing only white issue, I was just now trying to fix it actually. And yes, that actually is unintentional! I will move the buttons apart. I will also post the intended solution in the game page's community forums for people who got stuck.
Again, thank you very much for checking my game out!
Comments
This was a bunch of fun, and very challenging!
I managed to get myself stuck on puzzle 3 and found myself wishing that I had a puzzle reset button. I also really wish there was an option for inverting the mouse Y axis!
I hope you've had positive experiences using the Godot engine, and thanks for making Linux builds!
P.S. Thanks for the walkthrough for puzzle 5 - even using it, it still took me several goes to get the sequencing right :D
Nicely done! This is a really cool concept, it reminds me a lot of quantum conundrum's reality swap but your idea requires far less onboarding
Thanks a lot! I've sadly never played that game but I will check it out for sure. I'm glad you like my game :)
Really cool concept! A few things:
Right when the game started, I only saw white. Turns out, this is because I moved my mouse right away and didn’t notice, and since everything is fully white, I couldn’t orient myself back into seeing the game :) That’s very minor though.
SPOILER ALERT (since I don’t think I can do spoilers in itch.io’s comments?):
I figured out you don’t actually need two instances of the game to complete puzzle number 5. Steps: Go near door -> save (red) -> stand in between the two buttons and press them both -> save (blue) -> load -> interact with door. If this is unintended, then it can be fixed by simply moving the two buttons farther apart. I actually have no idea how to beat it the intended way :)
SPOILER ALERT OVER
Overall, a cool concept for sure! With some more time and QOL improvements, I could see this getting more fleshed out.
Hi! Thanks for checking out my game!
I am aware of the seeing only white issue, I was just now trying to fix it actually.
And yes, that actually is unintentional! I will move the buttons apart. I will also post the intended solution in the game page's community forums for people who got stuck.
Again, thank you very much for checking my game out!
Sorry for double reply, posted the solution for the 5th puzzle if you're interested. :)