Anyone ever developed Python on Linux and then ported to Windows? I would love to make my game as accessible as possible, and that definitely means having a .exe for Windows users. I've heard of things like py2exe but I have no idea how much trouble they can be, or whether it's easy to do from Linux. (I have a single windows machine but ideally I keep that as a /target/ machine to check if the exe was made correctly.) My only external dependencies are PyGame and Python Image Library if that helps.