Cute nice game. Concept is nice. Hopefully you can fix the bugs but overall good work.
Play game
Fish are Friends not Food's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #11 | 2.623 | 2.833 |
Visual and Audio | #11 | 2.932 | 3.167 |
Story | #11 | 2.006 | 2.167 |
Mechanics | #12 | 1.697 | 1.833 |
RPG Elements | #12 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I had a couple playthroughs and the first fish I picked up would fill the screen with a text box saying that I caught a fish. I tried to take it back to the cave at the center of the map and it would crash the game. The exe also had trouble finding the .pck file next to it in the same directory so none of the sounds played even though I saw the game trying to in the debug console. Bugs aside, I really liked the idle and movement animations of the player character! Great color palette too!
First to anyone else playing getting an error when trying to run the .exe about a missing package: download the .pck file and add it to the same folder as the .exe and then run the .exe. If everything is too small, try to switch windows to a lower resolution temporarily (settings->display->display resolution)
This is a very pretty game. The colors are really lovely. I love the pattern of the water and the pencil outline of the fish. I like the texture of the player character especially. Edit: Forgot to mention that I love that the UI is themed! It really ties it together.
The small blue text that pops up when you get close to the fish is still a little hard to read. It's small and I think it would benefit from a background color so it doesn't blend into the water. I also didn't realize that you were supposed to use 'F' to interact, especially because it's written on your page to use click which I wasn't able to make work.
I also did not understand what to do after talking to the big ray (who is adorable). The button did not do anything, and dragging the white dot did not seem to do anything either.
I also encountered a bug when, after making friends with a fish, if I tried to go to my pond, it would say that 1. I had gathered 0 fish and 2. would crash if I attempted to enter it. Entering it before talking to a fish worked fine, though! I love the idea of a secret underwater grotto type pond. Really captures the imagination!
I loved that the fish had personalities. I think my favorite had to be 'reserved' which made me chuckle at the image of a reserved fish n_n
Thank you so much for trying out the game and for your feedback! It is really helpful!
And yes, there were a couple ideas we had for the game that we ran out of time to implement. Originally, parts of the map would be locked, and would only be unlocked after interacting with the manta. And with the pond, I was running into issues creating a persistent inventory, which is what I think was causing the troubles.
I am going to keep working on the game after the jam to finish implementing our ideas, so thanks again for the feedback!! Hope you check out the game again when it's updated!
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